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Old Mar 24, 2006, 02:52 AM // 02:52   #1
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Default have not played yet...but I have question: why solo builds?

I have not played this game yet and I'm just trying to learn about it (I'm going to play in the factions event tomorrow).

I hear there is a popular solo build called the "55 Monk" build. Question: why do people create solo builds?

No...I'm not asking why people solo...I will probably do that alot because I don't always like to play with other people all the time. But why do you need a solo build in a game where you can have henchman for free?

So you can have a whole party tailor made for you, right? And although (I think I read this) when you have henchman you get less XP, you hit the level cap so early that this is not that much of an issue. So why build these "solo" builds? Just for the challenge?

Not saying solo is bad or good or anything...I'm just curious.
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Old Mar 24, 2006, 02:54 AM // 02:54   #2
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Simply put, greed.
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Old Mar 24, 2006, 02:57 AM // 02:57   #3
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Mainly because people want to make as much money in the smallest amount of time. If you take henchies or other people your item drops are split with them. If you can 'farm' an area alone, it is often more profitable.

Also some people do it just for the challenge.
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Old Mar 24, 2006, 03:00 AM // 03:00   #4
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There are some people that feel that henchies are a pain to take, they do more agrro.

Last edited by dreamhunk; Mar 24, 2006 at 03:18 AM // 03:18..
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Old Mar 24, 2006, 03:17 AM // 03:17   #5
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it's because any time there are other characters in your party (be they humans or henchies), the drops will be divided among all the characters.
(if you play in the beta event with henchies, you'll notice often the monsters won't drop anything -- that's because those drops were assigned to the henchies) -- whereas if you solo, all drops are for you alone.

it's a big difference -- if you, say, farm with 8 people or henchies, you will essentially only get 1/8 the drops that you get from farming alone.

anyway, welcome to the game.. hope you have fun this weekend.
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Old Mar 24, 2006, 03:38 AM // 03:38   #6
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Quote:
Originally Posted by ogami_ito
Just for the challenge?
That would be one of the reasons...but the vast majority of people who solo do so in order to make money faster, since when you solo, all of a monster's "loot" is assigned to you
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Old Mar 24, 2006, 03:39 AM // 03:39   #7
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Why not?
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Old Mar 24, 2006, 05:00 AM // 05:00   #8
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More often than not, grouping is more of a pain. You'll get at least one person you can't stand who ruins the entire experience. Not to mention in the later parts of the game when making a full group of 8 that will actually stay for an hour long mission is near impossible. So you're reduced to henchmen, who can do the missions mind you, but it somewhat defeats the purpose of playing online.

So, you solo. Wealth, experience, quiet atmoshpere... the sense of god-like power.
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Old Mar 24, 2006, 05:05 AM // 05:05   #9
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Quote:
Originally Posted by Racthoh
More often than not, grouping is more of a pain. You'll get at least one person you can't stand who ruins the entire experience. Not to mention in the later parts of the game when making a full group of 8 that will actually stay for an hour long mission is near impossible.
Uh...I come from playing WOW...where you need to get groups of five to come together for around 3 hours for an average "dungeon", and groups of 20-40 to come to gether for a raid. Actually the reason I'm interested in GW is because I don't want to wait more than 15 minutes to get into the playing.
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Old Mar 24, 2006, 05:12 AM // 05:12   #10
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i have my solo 55monk for one real reason only... to play in the random arenas :-D


i get called a noob so much because the first necro or mesmer to get ahold of me kills me but its just funny to me. you do what you like

but most people do it for greed, as stated already
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Old Mar 24, 2006, 05:17 AM // 05:17   #11
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Quote:
Originally Posted by Ruvaen
Simply put, greed.
no, to make money.


since when did wanting money=greed? they are NOT the same thing. greed is taking it to a different level.
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Old Mar 24, 2006, 07:32 AM // 07:32   #12
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Basically to exploit the game and make as much money as possible.

Yeah, like Ruvaen said, greed. Greed for virtual money that doesn't really buy anything, at that.

If you're new, don't worry about soloing, just play the game how it was designed: as a team game and have fun.
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Old Mar 24, 2006, 08:15 AM // 08:15   #13
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Quote:
Originally Posted by ogami_ito
Uh...I come from playing WOW...where you need to get groups of five to come together for around 3 hours for an average "dungeon", and groups of 20-40 to come to gether for a raid. Actually the reason I'm interested in GW is because I don't want to wait more than 15 minutes to get into the playing.
You will get a better feel for how long it takes to get a team this weekend. It really depends on time of day and what mission. However, with henchmen you are alwyas ready to go in a second.

People solo for money or challenge. 99% for the money though.
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Old Mar 24, 2006, 10:06 AM // 10:06   #14
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I solo because its tough and fun and i solo with my ranger not some ragedy ass monk exploit, it gives you a sense of stealth and infiltration (riverside?) or soloing iron mines of moladune is a lot of fun too cept marcus and his jades XD. I found it great fun to explore things solo to sneaking past large groups unseen taking out smaller groups, like this i found rotscales castle or the shores north of beetletun they are quite a sight.
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Old Mar 24, 2006, 10:27 AM // 10:27   #15
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Quote:
Originally Posted by Racthoh
More often than not, grouping is more of a pain. You'll get at least one person you can't stand who ruins the entire experience. Not to mention in the later parts of the game when making a full group of 8 that will actually stay for an hour long mission is near impossible. So you're reduced to henchmen, who can do the missions mind you, but it somewhat defeats the purpose of playing online.

So, you solo. Wealth, experience, quiet atmoshpere... the sense of god-like power.

I agree with this.

Soloing gives a nice sense of achievement when you clear an area for the first time by yourself.

Hell it passes time while you're waiting for your guildies to WAKE UP.

lazy yanks
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Old Mar 24, 2006, 01:16 PM // 13:16   #16
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Quote:
Originally Posted by Raxxman
Soloing gives a nice sense of achievement when you clear an area for the first time by yourself.
Yes, its a thrill

I still remember my succesfull solo elementalist build. Then you must think back on the moment you just started Guild Wars. Makes you really feel godly

And also because people said elementalists couldn't solo or run ... (whatever). I just proved otherwise (every profession has its pros and cons trust me). Ok a droks run isn't possible for my ele yet, but won't keep me from trying

The same when I soloed the new queen in the desert, did it once just for the thrill, and when it happened I was so content with my achievement (and I add, she had no green for me, but could care less, never even bothered to farm here later wiht other or solo).
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Old Mar 24, 2006, 02:25 PM // 14:25   #17
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Challenge...

I solo with a ele/mes or ele/necro or ele/monk (non 55hp)... just by fun...
If i can take money or skill points while i solo better to me i think...
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Old Mar 24, 2006, 02:56 PM // 14:56   #18
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And it is a lot more fun than spending 3+ hours standing around trying to get in a group!
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Old Mar 24, 2006, 03:18 PM // 15:18   #19
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I solo an ele/warrior, for the sake of making her look as pretty as possible All money I make gets reinvested in looking beautiful. Thats not greed, thats vanity
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Old Mar 25, 2006, 06:38 AM // 06:38   #20
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Quote:
Originally Posted by Ruvaen
Simply put, greed.
Not necessarily. The pursuit of money is too ambigious to consider under the classification of greed. I'd say if people were merely selling/buying on eBay that's more qualifying as greed. It seems more like a simple business practice. I have a 55hp monk; I invested at least 50k to purchase the armor, the equipment, and the runes. I also had to spend time to go out and "farm" areas to procure gold. Because of the ability to create more gold in a smaller space of time, this creates efficiency if my purpose was for gold. So because I invested time/money into a practice to create an efficient money-making process to be able to purchase items that will increase my character's ability to perform, I hardly see this as greed. If I wasn't putting so much time and effort into it then you could better qualify it as greed or if I was ravenous in my practices by procuring largely unnecessary dispoable income and utilizing n00bs as slaves to do my dirty work.
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